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Cthulhu – Real Time Render


Cthulhu, pronunciation: /kəˈθuːluː/kə-thoo-loo. First mentioned in H.P. Lovecraft’s short story “The Call of Cthulhu” published in 1928.


Real Time Render of the Cthulhu, Great Old One, modeled in ZBrush and rendered real time in Marmoset Toolbag. 13.000 Triangles + DirectX 11 Tessellation. Fog effect added in Photoshop.

ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn

Available to buy for Unity3D.

Scroll down to turntable video.

Pure Marmoset Toolbag screenshot (below).


Turntable video… watch this in HD and full screen for best result.

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of the infinity, and it was not meant that we should voyage far. ― H.P. Lovecraft


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  1. AntonioAntonio11-17-2013

    This model is really impressive! How many total polygons is it?. how difficult is animating this model? Would there be any licensing or copyright issues with using this in a commercial game? again congrats on the awesome detailed model!

    • Tom IsaksenTom Isaksen11-19-2013

      Thanks… The model is about 14.000 triangles for LOD0.. the rig is based on the 3ds Max biped, so pretty straight forward to animate if you know Max. The Cthulu should be in the public domain now, so free to use.. but I would double confirm that before making a commercial product.

  2. AraanimAraanim07-01-2014

    Any interest in putting this in a Skyrim mod…? :-)

    http://steamcommunity.com/sharedfiles/filedetails/?id=129305566

    • Tom IsaksenTom Isaksen07-01-2014

      I don’t have the time to do it myself.. but if someone were to buy the Unity 3D model, link above, then it should be pretty easy to port that to Skyrim, maybe?.. as long as it’s not being re-sold and I’m credited I wouldn’t mind.

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