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Monthly Archive for: ‘April, 2017’

Ghost Recon Wildlands

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I worked as a senior character artist on Ghost Recon Wildlands for 4 years creating hundreds of assets. Player characters, bosses and civilians. The biggest challenge was helping to create the character customization, allowing players to create their own ghost, the CharacterSmith. Here’s a small selection of some of my work. The renders were done in Octane Render just for …

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Paris Sunrise

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My first attempt at creating a portrait, modelled in zBrush based on image reference and rendered with Octane Render. Hair was done with Ornatrix. Marvelous Designer was used to create the clothing. Closeup Details Clay render Keep track of my work by following me on Facebook and Twitter.

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