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All Posts Tagged Tag: ‘3ds Max’

d’Arc

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This character and background was created as a poster for a TV show under development called d’Arc, which is the story of an immortal Jeanne d’Arc (Joan of Arc) that battles demons in the modern American mid-west while investigating a global corporate conspiracy. Read more about the show on www.darctv.com. Featured in Digital Design Magazine with a ‘Making of’: Some …

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Jedi Game Character Creation, Timelapse Video.

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I decided to create a relative simple video game character and record the whole process as part of a course I teach in Characters for Games… A female Togruta Jedi Master, inspired by Shaak Ti. 23 hours to create from start to finish, compressed to 6 minutes of video. I also created a longer version for educational purposes and you …

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Mustang Mach 1

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1970 Ford Mustang Mach 1, probably my favorite car of all time. I used to own a car just like this which was my motivation for making it in 3D. Brought back a lot of good memories. Scroll down for wallpaper downloads. The car is mostly modeled in 3ds Max and rendered using vray. The backgrounds are photographs. My first …

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Making Of: Freddy Krueger

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Introduction: Just a brief walk-through on how I created this Freddy Krueger render. Using 3ds Max, ZBrush and Photoshop. The character is based on the original ‘A Nightmare on Elm Street’ movie. Step 1: Modeling After scouring the internet for image reference of Freddy Krueger, and images of Robert Englund, the actor that played him, I modeled the basic components …

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Freddy Krueger

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So, I created Freddy Krueger in 3D… I’m a huge fan of Wes Craven‘s A Nightmare on Elm Street(1984) and have been since I watched the first film as a kid. Freddy Krueger is without a doubt on of the best movie villains of all time, particular when portrayed by Robert Englund. I loved re-watching the movies for this project, …

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Catwoman

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I’m a big fan of Adam Hughes interpretation of DC Comics’ Catwoman, so I decided to create this tribute to the character in 3D. I really love the fifties style in this version of the character and feel this is what the real Catwoman should look and be like. If Adam Hughes sees this one day, I hope he approves. …

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Parasite Girl

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I was experimenting with Subsurface Scattering Shader in Mental Ray, and created this character. Zbrush, 3ds Max and Mental Ray. The concept is; a regular human girl infected by an alien parasite, they now live in a symbiotic relationship. The union become mutual beneficial, giving great power to the host. Once united, the two become one and can no longer …

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Rendering Batmobile Toy with Mental Ray

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Introduction: In this tutorial I want to go though some of my techniques for setting up a fast visualization render with Mental Ray inside 3ds Max, with just a little post work in Photoshop.(render time is less than 1 minute for the final render, including a Z-Depth map for the image above). Software used: 3ds Max 2012, Photoshop CS5. Setup …

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Rifts Cyborg

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Another Rifts inspired piece, two full conversion cyborgs patrolling in the night. Modeled in ZBrush, rendered in 3ds Max with Mental Ray and touched up in Photoshop. Scoll down for Wallpapers. You can download a high resolution version here: 1920×1200 Wallpaper versions: 1920×1200, 1920×1080, 1366×768, 1280×800 And a dual monitor wall paper version here in 3840 × 1200: The Cyborg …

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Pilot

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A pilot and her power armor. The power armor design is based on a Triax Power Armor from Rifts, RPG. The girl is inspired by all the cheesy CG girl type images out there, not to be taken too serious. Modeled in ZBrush, rendered in 3ds Max and Mental Ray. Details added in Photoshop. Download higher resolution here. You can …

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