Archives

All Posts Tagged Tag: ‘Game’

Hitman Absolution Characters Part 2

Hitman Thumb

Here is the second and final part of my Hitman Absolution character renders. Read Part 1 for more background on how the work was done. This is still just a tiny part of the characters I did for the game. What you see are the actual low poly game assets I created for the game. Each character is about 12.000 …

Read More

Hitman Absolution Characters Part 1

Hitman Thumb

After I finished working on Hitman Blood Money back in 2006, I started working as Lead Character Artist on Hitman Absolution. I worked with the talented programmers at IO Interactive to develop the entire production pipeline for characters and created 100s of characters for the game. The work displayed here is just a small part of the work I did …

Read More

Heroes & Generals

HeroesandGenerals Thumb

I created these posters/landing pages for Heroes & Generals game, currently being developed by Reto-Moto. The work was done partly using assets created for the game by the developers and party using my own. Scroll down to find Wallpaper downloads. DOWNLOAD: Wallpaper_01: 1920×1200 Wallpaper_02: 1920×1080 Wallpaper_03: 1920×1080 Please Like me on Facebook and Twitter if you would like to keep …

Read More

Free Unity Character

Unity Thumb

I was just playing around with Unity 3D and though I’d share my work with anyone interested. Basically I have made this character available for download. You can use it however you like completely free. If there is an interest I’ll create different skins for the character too. Download directly from Unity Asset Store. More information below. Update: Texture Pack …

Read More

Screenshots Hitman Absolution #E3 2011

Hitman Thumb 01

Some of the Hitman Absolution screenshots released at E3 2011. I’m showing them here because the majority of the characters on the screenshots were done by me, Including in-game Agent 47, both from my time as Lead Character Artist at IO Interactive, but also lately working on the game as Freelance Character Artist. The work is done using 3ds Max, …

Read More