All Posts Tagged Tag: ‘Lowpoly’

Ghost Recon Wildlands

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I worked as a senior character artist on Ghost Recon Wildlands for 4 years creating hundreds of assets. Player characters, bosses and civilians. The biggest challenge was helping to create the character customization, allowing players to create their own ghost, the CharacterSmith. Here’s a small selection of some of my work. The renders were done in Octane Render just for …

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Creating a real-time game character.

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I wanted to show how I go about creating characters for computer games, so I created a bust of a fictional character to show you how it can be done. In this example I use 3ds Max, ZBrush and Photoshop, but the workflow is pretty universal and would work for most game engines and 3D software. I have worked with …

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