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All Posts Tagged Tag: ‘Making Of’

Undead King + Making of Video

Undead King Thumb

I created this character for a talk I did on ‘3D Characters for Games’ at CG Extreme 2013 in Rio de Janeiro. The video below shows how I created the character from a simple sphere to final real-time render in Marmoset Toolbag. The Character is available in Unity3D in the Asset Store. The final character is about 20.000 triangles/faces and …

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Making Of: Freddy Krueger

Freddy Thumb

Introduction: Just a brief walk-through on how I created this Freddy Krueger render. Using 3ds Max, ZBrush and Photoshop. The character is based on the original ‘A Nightmare on Elm Street’ movie. Step 1: Modeling After scouring the internet for image reference of Freddy Krueger, and images of Robert Englund, the actor that played him, I modeled the basic components …

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Making of: Zombie Girl

Zombie Thumb1

I’d like to take you through the process of making the Zombie Girl image. An overview of the steps I took to get the final result, the decisions I made and why… so let’s get started. This tutorial was made using 3ds Max, ZBrush and Photoshop, but other software combinations can be used to achieve same result. Step 1: Reference …

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