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All Posts Tagged Tag: ‘Toy’

Rendering Batmobile Toy with Mental Ray

Toy Thumb

Introduction: In this tutorial I want to go though some of my techniques for setting up a fast visualization render with Mental Ray inside 3ds Max, with just a little post work in Photoshop.(render time is less than 1 minute for the final render, including a Z-Depth map for the image above). Software used: 3ds Max 2012, Photoshop CS5. Setup …

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Skeletor textured

Skeletor Thumb 02

I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel. I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base …

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