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All Posts Tagged Tag: ‘Wallpaper’

Hitman Absolution Characters Part 2

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Here is the second and final part of my Hitman Absolution character renders. Read Part 1 for more background on how the work was done. This is still just a tiny part of the characters I did for the game. What you see are the actual low poly game assets I created for the game. Each character is about 12.000 …

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Robot Endoskeleton

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Partial constructed endoskeleton robot. All modeled in ZBrush and rendered in 3ds Max with V-ray. The photo background is from the HDRI I used to light the scene. Download Wallpaper of this image: 1920×1080 and 1920×1200. Untextured render: Please Like me on Facebook and Twitter if you would like to keep track of my work.  

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d’Arc

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This character and background was created as a poster for a TV show under development called d’Arc, which is the story of an immortal Jeanne d’Arc (Joan of Arc) that battles demons in the modern American mid-west while investigating a global corporate conspiracy. Read more about the show on www.darctv.com. Featured in Digital Design Magazine with a ‘Making of’: Some …

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Heroes & Generals

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I created these posters/landing pages for Heroes & Generals game, currently being developed by Reto-Moto. The work was done partly using assets created for the game by the developers and party using my own. Scroll down to find Wallpaper downloads. DOWNLOAD: Wallpaper_01: 1920×1200 Wallpaper_02: 1920×1080 Wallpaper_03: 1920×1080 Please Like me on Facebook and Twitter if you would like to keep …

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Agent 47 (wallpapers)

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I created the in-game version of Agent 47 for Hitman Absolution and wanted to created a few renders of him to show of here. So based on the game assets I created these high resolution renders in 3ds Max. Scroll down for wallpaper downloads. DOWNLOAD: Agent 47 (White) Wallpaper: 2560×1440; 1920×1080 Agent 47 (Black) Wallpaper: 2560×1440; 1920×1080 Special thanks to …

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